This is the first post about those unsung heroes of every space game out there. The cargo ships. The interplanetary shipping lanes are the irreplaceable veins where the freight, machinery and people flow and help colonies flourish. Without the haulers, pushers, pullers, barges, trampers and blockade runners, the universe as we know it would come to a standstill.
One thousand Starships
science fiction and starship design
Friday, 11 July 2014
Thursday, 10 July 2014
Wednesday, 9 July 2014
Tuesday, 8 July 2014
Monday, 7 July 2014
Sunday, 10 March 2013
HummingBird Starfighter part I
Hello all. After another short hiatus, this blog once more forges forward !
Below is the near-finished humming bird star-fighter, a very classic take at our beloved and highly unlikely little space fighters. Starfighter is a lot sexier than short-range autonomous manned interceptor kill vehicle, so we will stick to the less elaborate but slightly more appealing naming, shall we ? :)
Below is the near-finished humming bird star-fighter, a very classic take at our beloved and highly unlikely little space fighters. Starfighter is a lot sexier than short-range autonomous manned interceptor kill vehicle, so we will stick to the less elaborate but slightly more appealing naming, shall we ? :)
Sunday, 17 February 2013
Wednesday, 13 February 2013
Universe #1: Hubris
With this post, I will start laying the foundations of some universes of mine -they are the spawning grounds were my designs hatch. The first universe is Hubris, a raving mad epoch were man and machine meet again.
Humanity is no more.
And nobody gives a damn.
The reasons why the machines made the
human race go extinct are obscure. Some say it was a theological
dispute, others count tales of revolts against an
oppressing master. Some creationists even claim that man never
existed. Nevertheless, as it happens, nothing or no-one really
cares about the disappearance of man.
Machines have more pressing matters at
hand.
Sunday, 10 February 2013
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