Friday, 11 July 2014

Heavy puller, CF type

This is the first post about those unsung heroes of every space game out there. The cargo ships. The interplanetary shipping lanes are the irreplaceable veins where the freight, machinery and people flow and help colonies flourish. Without the haulers, pushers, pullers, barges, trampers and blockade runners, the universe as we know it would come to a standstill.


Thursday, 10 July 2014

Ganymedian light cruiser part II

Here is the second part of the post related to the new Ganymedian main light warship. Awesome agility, novel configuration, fearsome hacking capability and deadly weaponry, it has it all.


Wednesday, 9 July 2014

Space Eeel part I

A little bit of Master of Orion, a pinch of Dune and a sprinkle of the Empire Strikes Back, and you got yourself an asteroid-burrowing spaceship-eating 150 meters long predator.


Tuesday, 8 July 2014

Implacable class heavy cruiser

Behold the upgraded Implacable heavy cruiser, the latest and fiercest of its kind.


Monday, 7 July 2014

Asteroid Base

For a change, I designed a large structure: a starbase carved in a large asteroid. The orange part is the large docking bay area, where ships too large for the interior can dock. The diameter of the inner bay is more than 400 meters, to give you a sense of scale.


Silent Blade starfighter Part II

 This is the second post about the heavy starfighter Silent Blade. It is currently textured with a non-specific (read generic) 1024x texture. The results are mixed. I will probably try to make a texture specific to the object soon.