Friday, 11 July 2014

Heavy puller, CF type

This is the first post about those unsung heroes of every space game out there. The cargo ships. The interplanetary shipping lanes are the irreplaceable veins where the freight, machinery and people flow and help colonies flourish. Without the haulers, pushers, pullers, barges, trampers and blockade runners, the universe as we know it would come to a standstill.

Thursday, 10 July 2014

Ganymedian light cruiser part II

Here is the second part of the post related to the new Ganymedian main light warship. Awesome agility, novel configuration, fearsome hacking capability and deadly weaponry, it has it all.

Wednesday, 9 July 2014

Space Eeel part I

A little bit of Master of Orion, a pinch of Dune and a sprinkle of the Empire Strikes Back, and you got yourself an asteroid-burrowing spaceship-eating 150 meters long predator.

Tuesday, 8 July 2014

Implacable class heavy cruiser

Behold the upgraded Implacable heavy cruiser, the latest and fiercest of its kind.

Monday, 7 July 2014

Asteroid Base

For a change, I designed a large structure: a starbase carved in a large asteroid. The orange part is the large docking bay area, where ships too large for the interior can dock. The diameter of the inner bay is more than 400 meters, to give you a sense of scale.

Silent Blade starfighter Part II

 This is the second post about the heavy starfighter Silent Blade. It is currently textured with a non-specific (read generic) 1024x texture. The results are mixed. I will probably try to make a texture specific to the object soon.

Sunday, 10 March 2013

HummingBird Starfighter part I

Hello all. After another short hiatus, this blog once more forges forward !

    Below is the near-finished humming bird star-fighter, a very classic take at our beloved and highly unlikely little space fighters. Starfighter is a lot sexier than short-range autonomous manned interceptor kill vehicle, so we will stick to the less elaborate but slightly more appealing naming, shall we ? :)

Sunday, 17 February 2013

Mini Starships series #11

Below are some pictures of dazzle-camouflage ships.
From left to right: a heavy cruiser, a light cruiser, and a heavy frigate

Wednesday, 13 February 2013

Universe #1: Hubris

 With this post, I will start laying the foundations of some universes of mine -they are the spawning grounds were my designs hatch. The first universe is Hubris, a raving mad epoch were man and machine meet again.

Humanity is no more.

And nobody gives a damn.

    The reasons why the machines made the human race go extinct are obscure. Some say it was a theological dispute, others count tales of revolts against an oppressing master. Some creationists even claim that man never existed. Nevertheless, as it happens, nothing or no-one really cares about the disappearance of man.
     Machines have more pressing matters at hand.

Sunday, 10 February 2013

Astral Arena boardgame cards

Are displayed below a few of the in-game cards of my boardgame Astral Arena.

The blue cards are technologies, the green events and the red ones battle cards, in space or on the ground.